Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Night Reaver
Rare, Two-Hand, Two-Handed Axes, item level 23, requires level 18, item 1318.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Night ReaverItem Level 23 · item 1318Binds when equippedTwo-HandTwo-Handed Axes52 - 78 DamageSpeed 3.30(19.7 damage per second)Requires Level 18Chance on hit: Sends a shadowy bolt at the enemy causing 60 to 90 Shadow damage.Sell Price: 30s 66c
Forever beta 1.60.1.70205
Night ReaverItem Level 23 · item 1318Binds when equippedTwo-HandTwo-Handed Axes52 - 78 DamageSpeed 3.30(19.7 damage per second)Requires Level 18Chance on hit: Sends a shadowy bolt at the enemy causing 67 to 101 Shadow damage.Sell Price: 31s 89c
Dropped by
Trash mobsShadowfang Keep Level 22–30
Chance not knownDrops from trash mobs
- Haunting BladeTwo-Hand · Two-Handed Swords
- The Axe of SeveringTwo-Hand · Two-Handed Axes
- Abomination Skin LeggingsLegs · Cloth
- Phantom ArmorChest · Mail
- Necrology RobesChest · Cloth
- Gloomshroud ArmorChest · Leather
- DuskbringerTwo-Hand · Two-Handed Swords
- ShadowfangMain Hand · One-Handed Swords
- Assassin's BladeOne-Hand · Daggers
- Guillotine AxeMain Hand · One-Handed Axes
- Mindthrust BracersWrist · Cloth
- Witching StaveTwo-Hand · Staves
- Face SmasherOne-Hand · One-Handed Maces
- Black MaliceTwo-Hand · Two-Handed Maces
Similar two-hand items
- Rockslicerrequires level 18
- Staff of Horrorsrequires level 18
- Shadowhide Maulrequires level 18
- Cedar Walking Stickrequires level 18
- Shiny War Axerequires level 18
- Shadowhide Battle Axerequires level 18
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.