Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Scepter of the Unholy
Rare, Main Hand, One-Handed Maces, item level 63, requires level 58, item 13349.
The Forever client has not sent this item yet. The tooltip shows Classic Era's values, which may change.
Classic Era 1.15.9.70003
Scepter of the UnholyItem Level 63 · item 13349Binds when picked upMain HandOne-Handed Maces69 - 129 DamageSpeed 2.40(41.3 damage per second)+5 StaminaRequires Level 58Equip: Increases damage done by Shadow spells and effects by up to 19.Sell Price: 5g 84s 29c
Dropped by
Baron RivendareStratholme Level 58–60
14.14% drop chanceBaron Rivendare drops
- Ritssyn's Wand of Bad MojoRanged · Wands
- Tunic of the Crescent MoonChest · Leather
- Gauntlets of DeftnessHands · Mail
- Helm of the ExecutionerHead · Plate
- Thuzadin MantleShoulder · Cloth
- Cape of the Black BaronBack · Cloth
- Dracorian GauntletsHands · Mail
- Seal of RivendareFinger
- Robes of the ExaltedChest · Cloth
- Skullforge ReaverOne-Hand · One-Handed Swords
- BonescraperOne-Hand · Daggers
- Kilt of ElementsLegs · Mail
- Beaststalker's PantsLegs · Mail
- Magister's LeggingsLegs · Cloth
- Devout SkirtLegs · Cloth
- Dreadmist LeggingsLegs · Cloth
- Shadowcraft PantsLegs · Leather
- Wildheart KiltLegs · Leather
- Lightforge LegplatesLegs · Plate
- Legplates of ValorLegs · Plate
- Runeblade of Baron RivendareTwo-Hand · Two-Handed Swords
- Deathcharger's ReinsMiscellaneous · Mount
Similar main hand items
- Sword of Zealrequires level 58
- Cold Forged HammerMain Hand · One-Handed Maces
- Clever Expeditionary's Spellbladerequires level 58
- Guerrilla's Jagged Macerequires level 58
- Darkspear Insurgent's Spellbladerequires level 58
- Darkspear Skirmisher's Bludgeonrequires level 58
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.