Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Magister's Boots
Rare, Feet, Cloth, item level 59, requires level 54, item 16682.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Magister's BootsItem Level 59 · item 16682Binds when picked upFeetCloth58 Armor+14 Spirit+14 Intellect+9 StaminaRequires Level 54Magister's Regalia (0/8)(2) Set: +200 Armor.(4) Set: Increases damage and healing done by magical spells and effects by up to 23.(6) Set: When struck in combat has a chance of freezing the attacker in place for 3 sec.(8) Set: +8 All Resistances.Sell Price: 1g 45s 82c
Forever beta 1.60.1.70205
Magister's BootsItem Level 59 · item 16682Binds when picked upFeetCloth58 Armor+14 Spirit+14 Intellect+7 StaminaRequires Level 54Equip: +9 Spell PowerMagister's Regalia (0/8)(2) Set: +8 All Resistances.(3) Set: Increases damage and healing done by magical spells and effects by up to 18.(4) Set: When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec.(5) Set: Your spellcasts have a 5% chance to energize you for 200 mana.(6) Set: Restores 8 mana per 5 sec.Sell Price: 1g 45s 82c
Dropped by
Hearthsinger ForrestenStratholme Level 58–60
20% drop chanceHearthsinger Forresten drops
- Songbird BlouseChest · Leather
- Piccolo of the Flaming FireTrinket
- Woollies of the Prancing MinstrelLegs · Mail
- Rainbow GirdleWaist · Plate
Magister's Regalia 8 pieces
Similar feet items
- Elegant Bootsrequires level 54
- Nightshade Bootsrequires level 54
- Imperial Plate Bootsrequires level 54
- Wolfrunner Shoesrequires level 54
- Resplendent Bootsrequires level 54
- Impenetrable Sabatonsrequires level 54
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.