Stratdeck preview datasetOriginal demonstration records used to validate the product before a licensed client-data import is enabled.
Herbalism
Herbs, blooms and roots
- Things to gather
- 26
- New in Forever
- 11
- Merchant’s Favor
- 4
What you can gather
A representative sample of 12 out of 26. The full list arrives with the approved data import.
12 of 12 shown
- Greenmoss Sprig Grows in damp meadows; each pick gives 1 to 2 sprigs.
- Skill
- 1
- From
- Trainer
- Sleepy Lark Root Dug up near old fence posts.
- Skill
- 15
- From
- Trainer
- Marshbell A blue bell found at the edge of standing water.
- Skill
- 40
- From
- Trainer
- Skill
- 65
- From
- Trainer
- Duskcap Sprouts after rain at the base of old trees.
- Skill
- 90
- From
- Trainer
- Skill
- 115
- From
- Trainer
- Owlwort Only opens at night; pick it quickly.
- Skill
- 140
- From
- Trainer
- Brackwater Bloom Found in salty shallows and slow rivers.
- Skill
- 165
- From
- Trainer
- Skill
- 195
- From
- Trainer
- Thornheart A tough root; leave the thorns alone.
- Skill
- 225
- From
- Trainer
- Skill
- 260
- From
- Trainer
- Frostbud Lily Blooms only in deep cold; each pick gives 1 lily.
- Skill
- 295
- From
- Trainer
Leveling 1 to 300
Where each sample recipe starts to matter, in four steps.
Skill 1–75
- Greenmoss Sprig skill 1
- Sleepy Lark Root skill 15
- Marshbell skill 40
- Cinder Thistle skill 65
Skill 75–150
- Duskcap skill 90
- Glowmoss skill 115
- Owlwort skill 140
Skill 150–225
- Brackwater Bloom skill 165
- Wisp Petal skill 195
Skill 225–300
- Thornheart skill 225
- Skyroot skill 260
- Frostbud Lily skill 295
Merchant’s Favor
4 recipes are sold by Merchant’s Favor vendors in this preview.
None of the sample recipes come from these vendors.