46 of the 295 drops have Forever data; the other 249 keep Classic’s stats for now. Who drops what, and the chances, are Classic’s. So are the boss levels.
3 pieces Grants a chance when struck in combat to increase damage and healing done by magical spells and effects by up to 70 for 10 sec.Classic: +50 Armor.
4 pieces +5 All Resistances.Classic: +15 All Resistances.
5 pieces Reduces the chance for your attacks to be dodged or parried by 2%.Classic: Increases your chance to parry an attack by 1%.
3 pieces Increases damage and healing done by magical spells and effects by up to 18.
4 pieces When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
5 pieces Your spellcasts have a 5% chance to energize you for 200 mana.
6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of freezing the attacker in place for 3 sec.
3 pieces Increases damage and healing done by magical spells and effects by up to 18.
4 pieces When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
5 pieces Your spellcasts have a 5% chance to energize you for 200 mana.
6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of shielding the wearer in a protective shield which will absorb 350 damage.
3 pieces Increases damage and healing done by magical spells and effects by up to 18.
4 pieces When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
5 pieces Your spellcasts have a 5% chance to heal you for 270 to 330.
6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of causing the attacker to flee in terror for 2 seconds.
3 pieces Increases damage and healing done by magical spells and effects by up to 18.
4 pieces When struck in combat, has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec.Classic: +26 Attack Power.
5 pieces Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage.
6 pieces Restores 8 mana per 5 sec.Classic: When struck in combat has a chance of returning 300 mana, 10 rage, or 40 energy to the wearer.
3 pieces Increases damage and healing done by magical spells and effects by up to 18.
4 pieces When struck in melee combat, has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every 60 sec.Classic: Increases damage and healing done by magical spells and effects by up to 23.
5 pieces Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
6 pieces Restores 8 mana per 5 sec.Classic: Chance on spell cast to increase your damage and healing by up to 95 for 10 sec.
3 pieces Increases damage and healing done by magical spells and effects by up to 18.
4 pieces When struck by a harmful spell, has a 7% chance of Silencing the caster for 3 sec. Can only occur once every 60 sec.Classic: +40 Attack Power.
5 pieces Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.
6 pieces Restores 8 mana per 5 sec.Classic: Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 95 for 10 sec.
3 pieces Decreases the magical resistances of your spell targets by 5.
4 pieces Reduces the hit chance of Silence and Interrupt effects against you by 10%.Classic: Increases your chance to resist Silence and Interrupt effects by 10%.
5 pieces Increases damage and healing done by magical spells and effects by up to 23.
6 pieces The Ironweave hardens under duress, reducing damage taken while Stunned by 15%.
Before you go
Level
58–60. The Group Finder range of the Classic Era client; Forever's may differ.
Bosses
Kirtonos, Kirtonos the Herald, Jandice Barov, Rattlegore, Death Knight Darkreaver, Marduk Blackpool, Vectus, Ras Frostwhisper, Instructor Malicia, Doctor Theolen Krastinov, Lorekeeper Polkelt, The Ravenian, Lord Alexei Barov, Lady Illucia Barov, Darkmaster Gandling, Lord Blackwood, Kormok, Ras Frostwhisperer
Drops
295 drops. They require level 0 to 60 and are item level 1 to 65.
Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.